![]() ![]() ![]() ![]() After publication, Santa Monica Studio shifted to its next project, God of War, while re-using the engine from Kinetica. Kinetica was released on time in 2001, with the studio staying under the allocated budget. While the game was developed during the studio's team building phase, producer Shannon Studstill focused on the game's release to prove to Sony that Santa Monica Studio was capable of delivering a product on schedule and within budget. A game engine was developed "to give the some legs" for Kinetica and future releases. For its first game, the racing title Kinetica, Santa Monica Studio decided to skip the PlayStation console and built the game for the console's then-upcoming successor, the PlayStation 2, instead. The building at Penn Station would be occupied for fifteen years. The studio was established in an office next to the developer Naughty Dog before moving into a brick building in the suburbs of Santa Monica, California. Santa Monica Studio was founded in 1999 by Allan Becker, a long-time Sony employee who wanted "to break out of the corporate Foster City group" of Sony Computer Entertainment. 3 Games published by External Development group.2 Games by internal development team(s). ![]()
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